Dungeon voice channels are reserved for the current dungeon group only.
Do not enter a dungeon room unless you are a member of that group or have been invited for the dungeon run.
Please do not “pop in” to chat, listen, or interrupt an active run.
2. Starting a Dungeon? Lock Your Room!
When you are preparing to run a mythic dungeon, you can use the Dungeon Channel Creator to make a room. That is the only time you should make a room — these rooms are temporary voice spaces for running the dungeon.
There are 5 open spaces in the dungeon room and an extra for an admin if they need to come in for some reason. Never have more than 5 people in a dungeon room.
The group leader may unlock the room or invite others when appropriate.
According to Guild Rule #18C
Never enter a Dungeon/PvP channel if occupied — these channels are not for spectating or chat.
All players in those channels must be in the same key.